Great Pyramid Detail - Part 1 of 3


(1) Take a running jump from the jutting ledge across the deep chasm to grab the opposite ledge at the base of the pyramid. (2) Turn left (west) and slide down the slope to the flat ledge. (3) From there, take another running jump to grab the ledge ahead, which also juts out below the base of the pyramid. Pull up. (4) Climb up to the first tier of the pyramid and kill a giant beetle. (5) Climb up one more tier. You should now be on a flat area of the pyramid two squares wide and two tiers up from the base.


(6) Turn to the right (east) and take a running jump along the second tier over two slippery blocks to land on the flat block beyond. Immediately move Lara to the top edge of the flat spot and duck to avoid a deadly falling block. (7) After the falling block passes overhead, take a standing jump from the middle of the flat block, over a slippery block, to another flat block. (8) Repeat this to get to the next flat spot and immediately duck to avoid another falling block.


(9) Climb up one tier. (You should now be on the third tier of the pyramid.) (10) Turn to the right (east) and take a standing jump from the middle of the flat block, over a slippery block, to another flat block. (11) Repeat this to get to the next flat spot, which is two squares long.


(12) Take a running jump to land on a slippery spot three squares ahead and (13) slide down the pyramid to a flat spot three tiers below. Move close to the top edge to avoid a falling block. (14) Climb down to the ledge below, which juts out over the chasm. From here, take a running jump across the chasm to grab the flat, square block on the other side. Pull up. Turn left (east) and kill the giant beetle on the steeply angled block a little farther along the wall of the chasm. (14) Take a running jump to land on that steeply angled block. You'll need to line up this jump carefully, since only the narrow triangular top of the starting ledge is flat enough to stand on safely. Be sure to run along the right side of the block, close to the wall.


(16) Turn to face across the chasm (north) and take a running jump to grab the lower of the brown steps on the other side of the gap. (The edge is hard to see because the rocks blend into each other. I've marked it in green on the screenshot.) (17) Climb up to the higher brown block. (18) Then climb to the sandy ledge above and immediately duck as a falling block sails overhead. (19) Turn right (east) and take a diagonal standing jump down to the block with the large medipak. (20) Jump back to the previous ledge.

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