 Begin by taking a running jump off the right corner of the ledge and grappling the metal ring on the wall. Alternately, stand at the right corner of the ledge and grapple the ring (as shown above) and then jump toward the ring. If you just step off the edge, Lara may fall in the pool, releasing the cable. Then you'll have to climb back up and try again.
 When you've done this first maneuver successfully and Lara is dangling from the ring, adjust the length of the cable if necessary. Her feet should be a little above water level (maybe two feet, Lara scale, as shown aove).
 Move the camera perpendicular to the wall and begin wall running back and forth. Build up to a nice, long arc. When the back-and-forth arc takes Lara above the horizontal line on the wall between the light and dark colored areas, you'll know she's running high enough.
 Keep this up, and when she runs all the way to the left. . .
 . . . jump away from the wall (i.e., release the Left direction key and immediately press the Back key plus the Jump key; or, if you're using a controller, slide the stick from the left to the down position and press Jump). If you've set up the wall run correctly, Lara will spring from the wall. . .
 . . . and grab the end of the broken bridge behind her.
 Pull up and turn right. Go to the back left corner of the room and climb the two stone slab handholds.
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